tag:blogger.com,1999:blog-3967806610957360397.post7521508376667078870..comments2023-09-29T00:18:58.055-07:00Comments on Marshall Ryan Maresca: Worldbuilding: Columbian Exchange in Secondary WorldsMarshall Ryan Marescahttp://www.blogger.com/profile/06259367667777920728noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3967806610957360397.post-89836307088700977932014-07-18T09:28:10.040-07:002014-07-18T09:28:10.040-07:00In my Daermad Cycle, in times past, European Celts...In my Daermad Cycle, in times past, European Celts (circa 4th century which research shows there were tribes left) arrived in Rune, which is not part of this world. They carried with them the diseases we'd expect of old Europe and a disease that I based on chicken pox infected the Runic peoples. It didn't kill all of them, but it set up the collapse of the entire web of societies, allowing the Celts to become the dominant group.<br /><br />The Runic peoples had never seen horses before, which also gave the "celts" an advantage. I record the reaction of one culture eating the foods of the other cultures and finding them odd, but in the main body of the story, my "celts" have been in Rune so long that they don't find the landscape odd anymore -- though they're still in denial about how true natives can channel the energies of that world.<br /><br />Since my main peoples are pre-Columbian European in origin, I do take care never to have them eat potatoes, etc. Even if what they are eating isn't really turnips, I call them turnips because I figure the early celtic invaders would have called them turnips.<br /><br />But, you've given me food for thought. I do have other continents that occasionally interact with my main continent and biodiversity should be reflected in their interactions. I had given some thought about their cultural difference, but not so much about native plants and animals.Lela Markhamnoreply@blogger.com