Big news.
That's really the only way to say it.
Big, huge, life-changing news.
I've sold Thorn of Dentonhill and A Murder of Mages (which, if you've been reading this blog for a while, I had been calling Maradaine Constabulary) to DAW Books, who are distributed by Penguin. As you can imagine, this is a huge deal for me.
If you've been following this blog for a while, then you probably know that I've been sticking to my guns about going the route of traditional publishing. People kept trying to sell me on the idea that you can't get an agent, that you can't break through and be signed by a major publisher, unless you already know someone or have an in. That it was impossible and in this day and age you should just forget it. Don't bother, it can't happen.
Yes it can.
If all goes according to plan, Thorn should be out before the end of 2014, and Mages by mid-2015.
I am beyond overjoyed. It's been a long path to reach this point, where the journey can truly begin.
Showing posts with label Maradaine Constabulary. Show all posts
Showing posts with label Maradaine Constabulary. Show all posts
Tuesday, January 14, 2014
Thursday, January 2, 2014
A New Year and a New Horizon
At this point I usually like to talk about What's To Come in my intended year. But first, let's look at what my goals were last year at this time:
1. Book deals for Thorn of Dentonhill, Holver Alley Crew, and Maradaine Constabulary. Well, I did not get book deals for all three. So the highest goal I set did not come to pass. But who knows what tomorrow will bring?
2. Finish Rough Draft of Way of the Shield. Done.
3. Finish Rough Draft of Banshee. About 2/3 to 3/4 done. Not too shabby.
4. Attend my first Worldcon. Which I did, and in being part of the presentation for Rayguns, I had a good reason to be there. So: Done.
5. Have a good reason to start second books of Thorn, Holver Alley or Constabulary. See point 1, as before. I do have them well planned, should that good reason arise in the near future.
6. Hash out some of these random ideas into usable outlines. I actually have done this. I've parsed out characters, worldbuilding, and structure for a piece-- as well as knocking out a few thousand words to start it out-- of a potential future project.
7. Never give up. Yup.
So for 2014? Everything about that isn't done, keep doing.
Also: I'll be running the Writer's Workshop for ArmadilloCon this year. Expect me to be talking more about that in the coming days.
Happy New Year! Good luck in the word mines!
1. Book deals for Thorn of Dentonhill, Holver Alley Crew, and Maradaine Constabulary. Well, I did not get book deals for all three. So the highest goal I set did not come to pass. But who knows what tomorrow will bring?
2. Finish Rough Draft of Way of the Shield. Done.
3. Finish Rough Draft of Banshee. About 2/3 to 3/4 done. Not too shabby.
4. Attend my first Worldcon. Which I did, and in being part of the presentation for Rayguns, I had a good reason to be there. So: Done.
5. Have a good reason to start second books of Thorn, Holver Alley or Constabulary. See point 1, as before. I do have them well planned, should that good reason arise in the near future.
6. Hash out some of these random ideas into usable outlines. I actually have done this. I've parsed out characters, worldbuilding, and structure for a piece-- as well as knocking out a few thousand words to start it out-- of a potential future project.
7. Never give up. Yup.
So for 2014? Everything about that isn't done, keep doing.
Also: I'll be running the Writer's Workshop for ArmadilloCon this year. Expect me to be talking more about that in the coming days.
Happy New Year! Good luck in the word mines!
Thursday, June 27, 2013
State of the Writer: Summer 2013
A writer is at a party where he meets a neurosurgeon. "So you write books," the surgeon said. "I've always thought about taking a summer off to write a book." "That's funny," said the writer. "I've thought about taking a summer off to do some brain surgery."
So, we're knee-deep in summer now, and for me it's always more of a challenge to maintain my writing discipline, but I've been pretty good so far. The main thing I've been working on is editing, and that's a bit harder to put a metric on. When you're writing, you can use daily word count to track your progress. That doesn't quite work with editing.
Given that, here's where things stand, and where I plan things to go for the rest of 2013.
Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary are, of course, out in the world shopping. I try not to dwell too much on the details of this process. That's what agents are for.
Way of the Shield is finally finished as a rough draft. Editing it to a fine, clean draft that is worth sending to my agent is my current "main" project. Part of that is also outlining summaries for the planned Books Two and Three of Way of the Shield. Knock on wood, that stuff should all be send to the Agent by the end of July. Should.
Secondary project is fine-tuning the outline for Banshee, which has gone through a lot of permutations over the years. However, I've found a new angle that really excites me, and I look forward to tackling that once I send out Shield.
Beyond that, I've got a handful of loose ideas that haven't quite coalesced into a plan. Of course, with any luck, someone will be wanting the Book Two for Thorn, Holver Alley, Maradaine Constabulary or Way of the Shield. I might even write a first chapter for each as a warm up. I'm thinking of also trying my hand at novelette/novella length works. We'll see. I've had some Secret Projects that I've intentionally kept back-burnered until I finished the quartet. So something may beat its way into the forefront of my brain.
Also: Rayguns Over Texas will be an actual, printed book that you can hold in your hands in two months. Isn't that exciting? I mostly consider it a small reward, a reminder that this hard work will be worth it. And it will. And as another reminder of that, here's Macklemore to play you out.
So, we're knee-deep in summer now, and for me it's always more of a challenge to maintain my writing discipline, but I've been pretty good so far. The main thing I've been working on is editing, and that's a bit harder to put a metric on. When you're writing, you can use daily word count to track your progress. That doesn't quite work with editing.
Given that, here's where things stand, and where I plan things to go for the rest of 2013.
Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary are, of course, out in the world shopping. I try not to dwell too much on the details of this process. That's what agents are for.
Way of the Shield is finally finished as a rough draft. Editing it to a fine, clean draft that is worth sending to my agent is my current "main" project. Part of that is also outlining summaries for the planned Books Two and Three of Way of the Shield. Knock on wood, that stuff should all be send to the Agent by the end of July. Should.
Secondary project is fine-tuning the outline for Banshee, which has gone through a lot of permutations over the years. However, I've found a new angle that really excites me, and I look forward to tackling that once I send out Shield.
Beyond that, I've got a handful of loose ideas that haven't quite coalesced into a plan. Of course, with any luck, someone will be wanting the Book Two for Thorn, Holver Alley, Maradaine Constabulary or Way of the Shield. I might even write a first chapter for each as a warm up. I'm thinking of also trying my hand at novelette/novella length works. We'll see. I've had some Secret Projects that I've intentionally kept back-burnered until I finished the quartet. So something may beat its way into the forefront of my brain.
Also: Rayguns Over Texas will be an actual, printed book that you can hold in your hands in two months. Isn't that exciting? I mostly consider it a small reward, a reminder that this hard work will be worth it. And it will. And as another reminder of that, here's Macklemore to play you out.
Monday, May 27, 2013
Finishing a Rough Draft
So, as of today, I have finished the rough draft of Way of the Shield.
Just being able to say this is a huge weight off my shoulders. This particular novel has been harder to midwife into existence than any other. But with it done-- at least in rough draft-- I actually feel like its easier to breathe.
So you understand: I conceived, in broad brushstrokes, all four Heroes of Maradaine series at essentially the same time. That shortly led to me drafting out the outlines of what would become Thorn of Dentonhill, Holver Alley Crew, Maradaine Consabulary and Way of the Shield. If you had asked me at the time what my writing order was going to be, I would have told you: Thorn, Shield, Holver Alley, Constabulary.
Thorn was first, of course, but when I finished with that, and turned to Shield, I found myself gravitating to Holver Alley Crew instead. And then, when that was done, Shield was not coming to me, and Constabulary came about instead.
What was so hard about this one? Well, for one, there were key elements of the main character that hadn't gelled for me originally. In the original outline, Dayne really had no stake or personal goals. He didn't even really have a mandate to be involved in the events of the story. He essentially just involved himself because he felt like it. Also, the events of the story were, in the original outline, somewhat weak. Without going into a lot of details, the plan was more of a mystery-thriller, where people were being killed, and there was someone mysterious in the shadows doing it. Dayne was working hard to figure out who was doing it and why. And here's where the process of writing changes an outline, because that wasn't working at all. The project evolved, and Dayne became someone who had stakes, and who I understood where he was coming from better. And I grew to understand where the antagonists were coming from as well, which is critical.
So, now what? Well, I'll take a couple weeks to cleanse the palate-- re-read Thorn, Holver Alley and Constabulary-- as well as take care of some non-writing things I've been neglecting. Then I'll make a cleaning pass through Shield, and send it over to the agent for his opinion.
And then... well, we'll see what's next. Probably writing Banshee. But that could change, depending on what's asked of me.
Just being able to say this is a huge weight off my shoulders. This particular novel has been harder to midwife into existence than any other. But with it done-- at least in rough draft-- I actually feel like its easier to breathe.
So you understand: I conceived, in broad brushstrokes, all four Heroes of Maradaine series at essentially the same time. That shortly led to me drafting out the outlines of what would become Thorn of Dentonhill, Holver Alley Crew, Maradaine Consabulary and Way of the Shield. If you had asked me at the time what my writing order was going to be, I would have told you: Thorn, Shield, Holver Alley, Constabulary.
Thorn was first, of course, but when I finished with that, and turned to Shield, I found myself gravitating to Holver Alley Crew instead. And then, when that was done, Shield was not coming to me, and Constabulary came about instead.
What was so hard about this one? Well, for one, there were key elements of the main character that hadn't gelled for me originally. In the original outline, Dayne really had no stake or personal goals. He didn't even really have a mandate to be involved in the events of the story. He essentially just involved himself because he felt like it. Also, the events of the story were, in the original outline, somewhat weak. Without going into a lot of details, the plan was more of a mystery-thriller, where people were being killed, and there was someone mysterious in the shadows doing it. Dayne was working hard to figure out who was doing it and why. And here's where the process of writing changes an outline, because that wasn't working at all. The project evolved, and Dayne became someone who had stakes, and who I understood where he was coming from better. And I grew to understand where the antagonists were coming from as well, which is critical.
So, now what? Well, I'll take a couple weeks to cleanse the palate-- re-read Thorn, Holver Alley and Constabulary-- as well as take care of some non-writing things I've been neglecting. Then I'll make a cleaning pass through Shield, and send it over to the agent for his opinion.
And then... well, we'll see what's next. Probably writing Banshee. But that could change, depending on what's asked of me.
Thursday, May 16, 2013
Tools of the Writer: POV and Trust
Point-of-View is one of those funny things writers get very worked up about. And I've noticed, reading through some older* books I have, making concrete POV choices is a relatively recent development. I mean, yes, certainly, the distinction between first-person and third-person was always clear. But third-person was often more of a muddled third-person-omniscient instead of the discrete multi-person third-person-limited, where individual scenes have a clear POV character. Even the idea of a "POV Violation" as a writing mistake seems to be a relatively new thing.
Because, let me tell you, a lot of classics are just loaded with POV Violations.
However, the standard today is for clear, discrete definition of whose head your in for any given scene or chapter. George R. R. Martin's Song of Fire and Ice books do this explicitly, telling you who the POV character is instead of a chapter title.
There are a lot of "rules" of how to do a POV character, who can be one in your book and when you can let them be one. I'm of the opinion that who can be one and when is whoever you need it to be for the scene, whenever you need that scene to be.
My big thing with POV is trust. Unless the Unreliable Narrator is a technique you're utilizing, then you have to present your POV character in an honest way. You have to trust that character and what his engagement in the plot is.
Now, that doesn't mean the POV is limited to the "good guys". I love my antagonist POVs, as long as they are antagonists that I can trust are being honest with how they engage in the plot. If I have a character who is against the hero privately, but acts as his friend, and I don't want the reader to know that... then that character can't be a POV character. But if I want that betrayal clear, then that's exactly who I want as POV.
This was especially hard for me in Maradaine Constabulary, which is probably my most constrained work, POV-wise, in that I only have Satrine and Minox as POV characters. This is because, at its core, it's a murder mystery, and if you go into the head of murderer, then the mystery is given up. By limiting the POV to my two Inspectors, then the reader has the same set of data that they do.
On my current work-in-progress, Way of the Shield, it's more complicated than that, but similar rules of not using a character for POV apply. There are people whose motivation and trustworthiness I want the reader to keep in question, even in a subconscious way. Ideally, when their truths come to light, it will hit the reader like a hammer, because they might not have even suspected it.
We'll see if I pull it off.
---
*- Of course, when I say "older", I'm mostly talking about from the 80s. But, of course, older than that as well.
Because, let me tell you, a lot of classics are just loaded with POV Violations.
However, the standard today is for clear, discrete definition of whose head your in for any given scene or chapter. George R. R. Martin's Song of Fire and Ice books do this explicitly, telling you who the POV character is instead of a chapter title.
There are a lot of "rules" of how to do a POV character, who can be one in your book and when you can let them be one. I'm of the opinion that who can be one and when is whoever you need it to be for the scene, whenever you need that scene to be.
My big thing with POV is trust. Unless the Unreliable Narrator is a technique you're utilizing, then you have to present your POV character in an honest way. You have to trust that character and what his engagement in the plot is.
Now, that doesn't mean the POV is limited to the "good guys". I love my antagonist POVs, as long as they are antagonists that I can trust are being honest with how they engage in the plot. If I have a character who is against the hero privately, but acts as his friend, and I don't want the reader to know that... then that character can't be a POV character. But if I want that betrayal clear, then that's exactly who I want as POV.
This was especially hard for me in Maradaine Constabulary, which is probably my most constrained work, POV-wise, in that I only have Satrine and Minox as POV characters. This is because, at its core, it's a murder mystery, and if you go into the head of murderer, then the mystery is given up. By limiting the POV to my two Inspectors, then the reader has the same set of data that they do.
On my current work-in-progress, Way of the Shield, it's more complicated than that, but similar rules of not using a character for POV apply. There are people whose motivation and trustworthiness I want the reader to keep in question, even in a subconscious way. Ideally, when their truths come to light, it will hit the reader like a hammer, because they might not have even suspected it.
We'll see if I pull it off.
---
*- Of course, when I say "older", I'm mostly talking about from the 80s. But, of course, older than that as well.
Thursday, April 18, 2013
Worldbuilding: Cultural Rituals and Coming of Age
I just turned 40, and my son just turned 13, which has me thinking of significant milestones and coming of age. We make a big deal out of turning 40, of course, and 13 is considered at least a gateway into adulthood.
When I was 13, I went to several bar- and bat-mitzvahs (and one b'nai mitzvah), and I always found the highly ritualized element of "and now you are an adult" fascinating. Of course, in that case, it was partly fascinating because, on many levels, it was just about the ritual. My friends weren't expected to get their own apartments and get jobs, after all: they were only 13.
How a culture deals with that transition into adulthood can be a fun bit of worldbuilding. It can be something very specialized and ritualized, or it can be a casual observance. Here in North America, the tradition of a Sweet Sixteen/Quinceñera party is more the latter, but it says the same thing: you are (nominally) an adult now.
In Druthal, it's not much of an observance at all. Druths tend to be a practical, unsentimental people, so it's mostly understood that at 15 you start some sort of work or higher schooling. In Thorn, Veranix is 17 and is in his third year at the University of Maradaine. In Maradaine Constabulary, one of Minox's younger brothers is 15, and he's just started as page in the constabulary-- the traditional form of apprenticeship before becoming a proper patrolman.
Other cultures on that world have more specialized methods of marking their coming of age. In Acseria, a theocratic state, there is the Rite of Declaration, where a young adult commits themselves to one of the specific sects of the church, as well as claiming their "adult" name. These two choices are, of course, deeply personal, and represent the child's readiness to be their own adult person.
Another culture with a highly ritualized coming-of-age process is the Bardinæ, who are divided into clans. Clan affiliation is not finalized until the age of thirteen, when children and their clan-guardians take a pilgrimage to the holy city of Jaukmeira, and each child is allowed-- for the only time in their life-- to touch the Jaukmeir, the great sacrosanct obelisk in the center of the city. From touching the Jaukmeir, they then declare to either join their clan or be one of the Yja, the clanless holy men. If they choose their clan, then the mark of that clan is tattooed onto their face.*
However, my favorite tradition comes from the Bürgin, a culture of loose city-states. Bürgin is the farther southern part of its continent, close to the antarctic circle, and it's filled with nearly-frozen rivers. These rivers are the life-blood of the culture: the source of food, trade and power. So if you're a child the community believes is ready to be considered an adult, the ritual is very simple: they throw you in the river.
If you manage to survive and swim to shore: congratulations. You're an adult. If not, you weren't ready. Too bad.
--
*- Since children aren't marked as being in a clan, it is a tradition amongst the Bardinæ to kidnap children from rival clans, and then deliver them to the Jaukmeir as their own.
When I was 13, I went to several bar- and bat-mitzvahs (and one b'nai mitzvah), and I always found the highly ritualized element of "and now you are an adult" fascinating. Of course, in that case, it was partly fascinating because, on many levels, it was just about the ritual. My friends weren't expected to get their own apartments and get jobs, after all: they were only 13.
How a culture deals with that transition into adulthood can be a fun bit of worldbuilding. It can be something very specialized and ritualized, or it can be a casual observance. Here in North America, the tradition of a Sweet Sixteen/Quinceñera party is more the latter, but it says the same thing: you are (nominally) an adult now.
In Druthal, it's not much of an observance at all. Druths tend to be a practical, unsentimental people, so it's mostly understood that at 15 you start some sort of work or higher schooling. In Thorn, Veranix is 17 and is in his third year at the University of Maradaine. In Maradaine Constabulary, one of Minox's younger brothers is 15, and he's just started as page in the constabulary-- the traditional form of apprenticeship before becoming a proper patrolman.
Other cultures on that world have more specialized methods of marking their coming of age. In Acseria, a theocratic state, there is the Rite of Declaration, where a young adult commits themselves to one of the specific sects of the church, as well as claiming their "adult" name. These two choices are, of course, deeply personal, and represent the child's readiness to be their own adult person.
Another culture with a highly ritualized coming-of-age process is the Bardinæ, who are divided into clans. Clan affiliation is not finalized until the age of thirteen, when children and their clan-guardians take a pilgrimage to the holy city of Jaukmeira, and each child is allowed-- for the only time in their life-- to touch the Jaukmeir, the great sacrosanct obelisk in the center of the city. From touching the Jaukmeir, they then declare to either join their clan or be one of the Yja, the clanless holy men. If they choose their clan, then the mark of that clan is tattooed onto their face.*
However, my favorite tradition comes from the Bürgin, a culture of loose city-states. Bürgin is the farther southern part of its continent, close to the antarctic circle, and it's filled with nearly-frozen rivers. These rivers are the life-blood of the culture: the source of food, trade and power. So if you're a child the community believes is ready to be considered an adult, the ritual is very simple: they throw you in the river.If you manage to survive and swim to shore: congratulations. You're an adult. If not, you weren't ready. Too bad.
--
*- Since children aren't marked as being in a clan, it is a tradition amongst the Bardinæ to kidnap children from rival clans, and then deliver them to the Jaukmeir as their own.
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Thursday, March 28, 2013
The Long Journey of the Writer
My thirties are coming to a close, officially this Sunday. So, needless to say, I'm getting a little introspective. But when I think about what my thirties were to me, in the big picture, it was about the process of becoming a novelist.
I mean, I had been writing before that, of course. In my twenties I had written a few plays, and made several false starts on novels, done a lot of worldbuilding work... but it was all still just dabbling.
So, we come to 2003. Oddly enough, what flipped the switch in 2003 was NaNoWriMo. Now, as I've said before, NaNoWriMo is a great way to learn how to write a novel, but it's not a good way to get a novel written. NaNoWriMo, is, in essence, your Trunk Novel Workshop. And for me, in 2003, it was Fifty Year War. Of course, I didn't realize that at the time. One never realizes they're writing a trunk novel when they're writing it.
I "finished" Fifty Year War by the end of 2003, if you can call a 57,000 word plotless meander with no protagonist a finished novel. I kept working on drafts of it, trying to send it out, somewhat clueless to its pointlessness. Then in 2004 I tried another novel- a non-genre one called Long Night of the Pieman. This didn't really come together at all.
In 2005 I tried my first (failed) attempt at USS Banshee, which was a mess. Mostly because this attempt to write it was semi-public, in that I was posting 3-5K chunks online every week, like it was a serial. While that worked nicely on a motivational level, it again was a failure in terms of actually writing something good. Over the years, I've kept coming back to that space-opera verse, trying to find the story... and I think I finally have. But, along the way, everything except the main character and, tangentially, the name of the ship has been scuttled. It's a completely different story than the first one I was doing. And that's good, because again: plotless meander.
Also in 2005 I took my first shot at Crown of Druthal, which was, I was convinced at the time, going to be the Real Deal. I even took the fist chapter of Crown to the ArmadilloCon Writers Workshop, my first time attending it. It was shredded. At the time, I was all, "What do these people know?", thinking they were fools. In retrospect, they were right on the money, but I wasn't in a place to hear that at the time.
2006 didn't see much progress in any of these projects-- all of them, as well as a few other vague ideas, didn't ever coalesce into anything. Frankly, it was a terrible year for me as a writer. Nothing was coming together. Not coincidentally, my day job at the time utterly depressed me, and my health and weight were probably at the worst in my life.
In 2007, I turned that around: I left that job, dropped 35 pounds, and put my nose to the grindstone, finishing the draft of Crown. I also came up with the initial ideas that would evolve into Thorn of Dentonhill, Holver Alley Crew, Maradaine Constabulary and Way of the Shield.
In 2008, I worked on a new draft of Crown, and started attending SlugTribe meetings, bringing chapters of Crown with me. I also wrote the first draft of Thorn, the first chapter of which I brought to ArmadilloCon. This was the year when things started coming together.
In '09, I rewrote Thorn and wrote the first draft of Holver Alley. I also started shopping Thorn to agents. Now, one thing to note: this draft of Thorn was 70,000 words long. I didn't think this was a problem, though most of my queries were getting form rejected or ignored.
But then there was one, at the end of the year-- an agent who said, in essence: I love this, but I can't sell it at this length. Rewrite it to 90K and get back to me.
So 2010 was, in no small part, about adding 20,000 words to a novel that was already pretty tight, as well as cleaning up Holver Alley to a respectable draft. I also wrote My Name Is Avenger Girl, which I sold to Paige Ewing's The Protectors, as well as selling my piece to the Hint Fiction anthology. I also started the rough draft of Maradaine Constabulary.
In 2011, that same agent who advised me on Thorn loved the re-write, and agreed to represent me. I then sent him Holver Alley as well, while getting the rough draft of Constabulary finished. I also started being on the Teacher's side of the ArmadilloCon Writers' Workshop.
Bringing us to last year. Finished Constabulary and send it to the agent. Started the rough draft of Way of the Shield. Did another round of re-writes on Thorn, Holver Alley and Constabulary by my agent's request, which also helped me strengthen the worldbuilding ties between them all. Wrote and sold Jump the Black to Rayguns Over Texas. OK, technically, the Rayguns sale came in on January 1st. Making a great start to 2013.
So where will 2013-- and with it my forties-- take me? With three novels out there shopping, and a fourth one (and fifth, really) in process... I hopeful that this year will be a Big Year for me as a writer.
Cross your fingers.
I mean, I had been writing before that, of course. In my twenties I had written a few plays, and made several false starts on novels, done a lot of worldbuilding work... but it was all still just dabbling.
So, we come to 2003. Oddly enough, what flipped the switch in 2003 was NaNoWriMo. Now, as I've said before, NaNoWriMo is a great way to learn how to write a novel, but it's not a good way to get a novel written. NaNoWriMo, is, in essence, your Trunk Novel Workshop. And for me, in 2003, it was Fifty Year War. Of course, I didn't realize that at the time. One never realizes they're writing a trunk novel when they're writing it.
I "finished" Fifty Year War by the end of 2003, if you can call a 57,000 word plotless meander with no protagonist a finished novel. I kept working on drafts of it, trying to send it out, somewhat clueless to its pointlessness. Then in 2004 I tried another novel- a non-genre one called Long Night of the Pieman. This didn't really come together at all.
In 2005 I tried my first (failed) attempt at USS Banshee, which was a mess. Mostly because this attempt to write it was semi-public, in that I was posting 3-5K chunks online every week, like it was a serial. While that worked nicely on a motivational level, it again was a failure in terms of actually writing something good. Over the years, I've kept coming back to that space-opera verse, trying to find the story... and I think I finally have. But, along the way, everything except the main character and, tangentially, the name of the ship has been scuttled. It's a completely different story than the first one I was doing. And that's good, because again: plotless meander.
Also in 2005 I took my first shot at Crown of Druthal, which was, I was convinced at the time, going to be the Real Deal. I even took the fist chapter of Crown to the ArmadilloCon Writers Workshop, my first time attending it. It was shredded. At the time, I was all, "What do these people know?", thinking they were fools. In retrospect, they were right on the money, but I wasn't in a place to hear that at the time.
2006 didn't see much progress in any of these projects-- all of them, as well as a few other vague ideas, didn't ever coalesce into anything. Frankly, it was a terrible year for me as a writer. Nothing was coming together. Not coincidentally, my day job at the time utterly depressed me, and my health and weight were probably at the worst in my life.
In 2007, I turned that around: I left that job, dropped 35 pounds, and put my nose to the grindstone, finishing the draft of Crown. I also came up with the initial ideas that would evolve into Thorn of Dentonhill, Holver Alley Crew, Maradaine Constabulary and Way of the Shield.
In 2008, I worked on a new draft of Crown, and started attending SlugTribe meetings, bringing chapters of Crown with me. I also wrote the first draft of Thorn, the first chapter of which I brought to ArmadilloCon. This was the year when things started coming together.
In '09, I rewrote Thorn and wrote the first draft of Holver Alley. I also started shopping Thorn to agents. Now, one thing to note: this draft of Thorn was 70,000 words long. I didn't think this was a problem, though most of my queries were getting form rejected or ignored.
But then there was one, at the end of the year-- an agent who said, in essence: I love this, but I can't sell it at this length. Rewrite it to 90K and get back to me.
So 2010 was, in no small part, about adding 20,000 words to a novel that was already pretty tight, as well as cleaning up Holver Alley to a respectable draft. I also wrote My Name Is Avenger Girl, which I sold to Paige Ewing's The Protectors, as well as selling my piece to the Hint Fiction anthology. I also started the rough draft of Maradaine Constabulary.
In 2011, that same agent who advised me on Thorn loved the re-write, and agreed to represent me. I then sent him Holver Alley as well, while getting the rough draft of Constabulary finished. I also started being on the Teacher's side of the ArmadilloCon Writers' Workshop.
Bringing us to last year. Finished Constabulary and send it to the agent. Started the rough draft of Way of the Shield. Did another round of re-writes on Thorn, Holver Alley and Constabulary by my agent's request, which also helped me strengthen the worldbuilding ties between them all. Wrote and sold Jump the Black to Rayguns Over Texas. OK, technically, the Rayguns sale came in on January 1st. Making a great start to 2013.
So where will 2013-- and with it my forties-- take me? With three novels out there shopping, and a fourth one (and fifth, really) in process... I hopeful that this year will be a Big Year for me as a writer.
Cross your fingers.
Monday, March 25, 2013
Perils of the Writer: Balancing the Gender Imbalance
So, in the past month I finally got around to reading the Hunger Games trilogy. As I've said before, I don't read as much as I should, or more to the point, I don't get a chance to sit down and read for long stretches as much as I would like. But once I finished, I went digging around on the internet for commentary that I had been avoiding for the past several years, and stumbled across this gem of a reviewlet:
Especially in sci-fi and fantasy, writing female characters can be a minefield. I honestly don't know if it's more of one for male writers or female writers. However, I do know when female writers write books with female leads, there are bound to be accusations that what they are really writing is a Romance. And you get reactions like the one above-- that essentially a book by a woman that is about a woman is only for women. But a book by a man about a man is for everyone.
For male writers, the minefield is very different. Here, it's a matter of doing it wrong, if it's done at all. On one hand-- especially in fantasy-- there's the danger of having one's female characters be little more than wives or prostitutes. I'll confess, when I first wrote out the outline for Holver Alley Crew, I didn't have any female characters, save Verci's wife. This was problematic, to say the least. So when I was actually writing it, I made several of the main characters female. Hopefully, I did a good job in making them dynamic and interesting.
The other minefield is, of course, overcorrecting. By which I mean writing fantasy, set in some sort of pseudo-Renaissance or such, but with enlightened, modern attitudes regarding women's roles in society, or sexuality, or equality. Enlightened attitudes that are hardly universal or mastered today. So then you have an idealized fantasy world where such issues just plain don't exist. I'm not one for writing fantasy all grim-and-gritty, but I think a degree of reality along those lines makes for more interesting reading.
What I attempted to do with Maradaine Constabulary was find that balance. Here I had my heroine, Satrine, joining the constabulary force as an inspector. She's not the only woman on the force, she's not even the first one to make inspector. But these changes in Druth society are still in their nascent stages. So Satrine faces several challenges.
Did I get it right? Again, I hope so. We'll have to see what the critics say.
I would have liked it if I was a girl, but since I'm not a girl, it just made me mad.I just stared at this for fifteen minutes in shock. Like, what does that even mean? Because the more I look at it, the more astounded I am. The most charitable parsing of this that I can think of is, "If Katniss had been a boy, I would have liked it more."
Especially in sci-fi and fantasy, writing female characters can be a minefield. I honestly don't know if it's more of one for male writers or female writers. However, I do know when female writers write books with female leads, there are bound to be accusations that what they are really writing is a Romance. And you get reactions like the one above-- that essentially a book by a woman that is about a woman is only for women. But a book by a man about a man is for everyone.
For male writers, the minefield is very different. Here, it's a matter of doing it wrong, if it's done at all. On one hand-- especially in fantasy-- there's the danger of having one's female characters be little more than wives or prostitutes. I'll confess, when I first wrote out the outline for Holver Alley Crew, I didn't have any female characters, save Verci's wife. This was problematic, to say the least. So when I was actually writing it, I made several of the main characters female. Hopefully, I did a good job in making them dynamic and interesting.
The other minefield is, of course, overcorrecting. By which I mean writing fantasy, set in some sort of pseudo-Renaissance or such, but with enlightened, modern attitudes regarding women's roles in society, or sexuality, or equality. Enlightened attitudes that are hardly universal or mastered today. So then you have an idealized fantasy world where such issues just plain don't exist. I'm not one for writing fantasy all grim-and-gritty, but I think a degree of reality along those lines makes for more interesting reading.
What I attempted to do with Maradaine Constabulary was find that balance. Here I had my heroine, Satrine, joining the constabulary force as an inspector. She's not the only woman on the force, she's not even the first one to make inspector. But these changes in Druth society are still in their nascent stages. So Satrine faces several challenges.
Did I get it right? Again, I hope so. We'll have to see what the critics say.
Monday, December 31, 2012
Goals for the Coming Year
So, from my clock, 2012 has a mere 13 hours and change left to it. 2013 is coming, so its high time to set some unrealistic goals for the year:
1. Book deals for Thorn of Dentonhill, Holver Alley Crew, and Maradaine Constabulary. If we're really aiming pie-in-the-sky, this deal will involve the same publisher and all three at once. That would be very nice, indeed, Universe. But in the case of all three, I think I've really done what I can do, and it's past time to be focused on the Next Project.
2. Finish Rough Draft of Way of the Shield. I should have finished this last year, but between various rewrites of the other three, a hectic summer and a few other things on my plate, it didn't come together. Part of that was due to a flawed outline, which I think I've got a handle on now. I understand why it wasn't working, which is a big hurdle to clear. Time to drive it forward.
3. Finish Rough Draft of Banshee. This is a project that's gone through significant conceptual changes over the years (you may notice that it's no longer USS Banshee, which is one major shift), but I've finally found an angle that combines character, plot and worldbuilding in a way that works pretty well, at least so far.
4. Attend my first Worldcon. It's in San Antonio, it's literally taking the place of ArmadilloCon this year, so it's what I'm doing. Hopefully I'll have something good to do there. (See point 1)
5. Have a good reason to start second books of Thorn, Holver Alley or Constabulary. See point 1.
6. Hash out some of these random ideas into usable outlines. Because if I accomplish 2 & 3 before I accomplish 1, I'll have no good reason to do 5. So I'll need a new "new project", as it were.
7. Never give up. But this one's a given.
1. Book deals for Thorn of Dentonhill, Holver Alley Crew, and Maradaine Constabulary. If we're really aiming pie-in-the-sky, this deal will involve the same publisher and all three at once. That would be very nice, indeed, Universe. But in the case of all three, I think I've really done what I can do, and it's past time to be focused on the Next Project.
2. Finish Rough Draft of Way of the Shield. I should have finished this last year, but between various rewrites of the other three, a hectic summer and a few other things on my plate, it didn't come together. Part of that was due to a flawed outline, which I think I've got a handle on now. I understand why it wasn't working, which is a big hurdle to clear. Time to drive it forward.
3. Finish Rough Draft of Banshee. This is a project that's gone through significant conceptual changes over the years (you may notice that it's no longer USS Banshee, which is one major shift), but I've finally found an angle that combines character, plot and worldbuilding in a way that works pretty well, at least so far.
4. Attend my first Worldcon. It's in San Antonio, it's literally taking the place of ArmadilloCon this year, so it's what I'm doing. Hopefully I'll have something good to do there. (See point 1)
5. Have a good reason to start second books of Thorn, Holver Alley or Constabulary. See point 1.
6. Hash out some of these random ideas into usable outlines. Because if I accomplish 2 & 3 before I accomplish 1, I'll have no good reason to do 5. So I'll need a new "new project", as it were.
7. Never give up. But this one's a given.
Thursday, December 27, 2012
2012 In Review
So, a year ago I put out my goals for 2012, for which I can say: some came to pass, some not so much. I still don't have a book deal, for Thorn, Holver Alley or Maradaine Constabulary. However, I can honestly say I feel like I'm a lot closer on those. All three of those were re-drafted or fine-tuned, so this year I have finished-until-a-paying-editor-tells-me-otherwise levels of drafts for all three. I got a really excellent rejection letter for Thorn. So for the first three goals, I'm still a bit short of the line.
Number 4: Finish Rough Draft of Way of the Shield, did not come together. I see now that my initial outline for it was woefully flawed. In outline, it was a politically-themed murder mystery, but that was far too thin. It needed scope, grandeur, and more antagonists who had a clue. I need to get back in there and work out the details. I've had recent epiphanies that made things gel in my head. Now I need to get them onto the page.
I did do more outlining and worldbuilding-- and some scene writing-- for what Banshee has morphed into. I feel good about how this is coming together. The bits that I have written, I really like. But I need to solidify the outline before it really starts to live and breathe as a novel. The finale is still something of a mystery to me.
Also, had Out of Ink produce one short play, wrote another for this year's. I wrote an actual short story that I feel pretty good about. ArmadilloCon and the Writers' Workshop went very well.
All in all, 2012 went strongly. Not as well as I would have liked, but still: progression on the writers' path. That's good, though. It serves as a humbling reminder that I can always do better.
Number 4: Finish Rough Draft of Way of the Shield, did not come together. I see now that my initial outline for it was woefully flawed. In outline, it was a politically-themed murder mystery, but that was far too thin. It needed scope, grandeur, and more antagonists who had a clue. I need to get back in there and work out the details. I've had recent epiphanies that made things gel in my head. Now I need to get them onto the page.
I did do more outlining and worldbuilding-- and some scene writing-- for what Banshee has morphed into. I feel good about how this is coming together. The bits that I have written, I really like. But I need to solidify the outline before it really starts to live and breathe as a novel. The finale is still something of a mystery to me.
Also, had Out of Ink produce one short play, wrote another for this year's. I wrote an actual short story that I feel pretty good about. ArmadilloCon and the Writers' Workshop went very well.
All in all, 2012 went strongly. Not as well as I would have liked, but still: progression on the writers' path. That's good, though. It serves as a humbling reminder that I can always do better.
Thursday, November 15, 2012
Riding the Muse Where it Takes You
Sometimes it just doesn't come together. And that's okay.
I'm in a strange position, writing-wise. Three novels are out there, shopping at various publishing houses. Any or all could hit tomorrow, or in a month or six months or never.* If and when that happens, I need to be ready to shift focus to the Needs of Publication-- including and not limited to starting the Book II of whatever series hits.
But until that happens, it behooves me to continue to produce more first-of-a-series novels, which is where Way of the Shield comes in. It ties to the other three novels, in that they are all set in the same city at around the same time**, but it is not necessary to the other novels (as they aren't necessary to each other). While it would be ideal for me to have Way of the Shield done, and get a deal in which all four books are published in rapid succession, that's not necessary either.***
This is all a rather long-winded way of me saying that no one, with the possible exception of my agent, is really asking for Way of the Shield to be written right now. And I'd be willing to bet if I sent him something else, say something space-opera, my agent wouldn't complain.
Which is good, because The Muse, as it were, has been muttering Space Opera and aliens and interstellar politics and how Lt. Samantha Kengle of the Terran Stellar Fleet wants people to know that the hairless monkeys from Sol III are not to be trifled with.****
And that's what you have to do sometimes: listen to the Muse, and figure out where it's taking you. Ignoring it, frankly, just makes everything work slower. And that doesn't mean one project is dead because focus is shifted onto another. Quite the opposite. It's getting a chance to breathe.
---
*- Personally, I'm hoping more in the tomorrow-to-a-month range, myself.
**- Strictly speaking, Way of the Shield takes place about a week after the end of Holver Alley Crew, which itself starts about a week after Maradaine Constabulary, which starts three days after the events of Thorn of Dentonhill. Yes, I have a whole calendar. Yes, I am that obsessively detail oriented about these things.
***- In fact, that's pretty damn pie-in-the-sky.
****- Her language is a bit coarser on the subject. Sailor's mouth on that one.
I'm in a strange position, writing-wise. Three novels are out there, shopping at various publishing houses. Any or all could hit tomorrow, or in a month or six months or never.* If and when that happens, I need to be ready to shift focus to the Needs of Publication-- including and not limited to starting the Book II of whatever series hits.
But until that happens, it behooves me to continue to produce more first-of-a-series novels, which is where Way of the Shield comes in. It ties to the other three novels, in that they are all set in the same city at around the same time**, but it is not necessary to the other novels (as they aren't necessary to each other). While it would be ideal for me to have Way of the Shield done, and get a deal in which all four books are published in rapid succession, that's not necessary either.***
This is all a rather long-winded way of me saying that no one, with the possible exception of my agent, is really asking for Way of the Shield to be written right now. And I'd be willing to bet if I sent him something else, say something space-opera, my agent wouldn't complain.
Which is good, because The Muse, as it were, has been muttering Space Opera and aliens and interstellar politics and how Lt. Samantha Kengle of the Terran Stellar Fleet wants people to know that the hairless monkeys from Sol III are not to be trifled with.****
And that's what you have to do sometimes: listen to the Muse, and figure out where it's taking you. Ignoring it, frankly, just makes everything work slower. And that doesn't mean one project is dead because focus is shifted onto another. Quite the opposite. It's getting a chance to breathe.
---
*- Personally, I'm hoping more in the tomorrow-to-a-month range, myself.
**- Strictly speaking, Way of the Shield takes place about a week after the end of Holver Alley Crew, which itself starts about a week after Maradaine Constabulary, which starts three days after the events of Thorn of Dentonhill. Yes, I have a whole calendar. Yes, I am that obsessively detail oriented about these things.
***- In fact, that's pretty damn pie-in-the-sky.
****- Her language is a bit coarser on the subject. Sailor's mouth on that one.
Thursday, October 25, 2012
Perils of the Writer: The Uphill Slog
Earlier this week, John Scalzi wrote about finishing his latest project, The Human Division. The part that interested me the most in this post was this bit on the process of writing it:
Part of it is the fact that it took him ten months to write it. It makes me feel like my timetables aren't so terrible. But the more comforting aspect is how back-end heavy the writing is, because I've found my experience is the same way.
OK, for the way I write, a typical Novel Rough Draft clocks in around 80,000 words*, and that takes about eight-to-ten months to write. I would like it to go faster, but, you know, LIFE.
But this is how it goes:
First 10,000 words (or so): Sprint of awesome excitement. Cranks out like gangbusters. Yeah, I totally can DO THIS. Writing sessions of 1000-1500 words.
10,000-20,000: Whoa. OK. This is actually a bit of work now. Losing that pace. Need to figure out some stuff that I thought was perfectly clear. Writing sessions of 500-1000 words.
20,000-50,000: The Long Uphill Marathon of Pure Pain. Nothing is working. I can't do this. WHY DID I THINK THIS WAS A GOOD IDEA? My outline for this part is woefully inadequate. I HAVE NO CLUE HOW TO GET FROM POINTS A TO B TO C HERE. I'm a moron. I hate this book and my characters are stupid. A 500-word writing session would be a PARTY. This part takes MONTHS to get through.
50,000-60,000: The uphill evens out. Pieces click together. The path is becoming clear. 500-1000 word writing sessions.
60,000-end: Downhill sprint. The end is in sight, it's just a matter of getting it all out through my fingers. 2,000-3,000 word sessions.
Right now, Way of the Shield? Still in the uphill. I'm getting through it by reminding myself that when I was writing Thorn, Holver Alley and Maradaine Constabulary it went exactly the same way.
----
*- For me, the Rough Draft tends to be underwritten, and the final draft comes in somewhere between 90-100K. I find it suits me better to step back and figure out what needs more depth, rather than overwrite and figure out what fat needs to be cut.
For process fans, the first words of The Human Division (which eventually found themselves incorporated into Episode Three) were written on January 11, 2012, at 2:37pm. The final words were written on October 23, 2012, at 12:02am. Most of the words were written in September and October; there were a fair number of words written before then but a lot of that got chucked.This makes me feel better, personally.
Part of it is the fact that it took him ten months to write it. It makes me feel like my timetables aren't so terrible. But the more comforting aspect is how back-end heavy the writing is, because I've found my experience is the same way.
OK, for the way I write, a typical Novel Rough Draft clocks in around 80,000 words*, and that takes about eight-to-ten months to write. I would like it to go faster, but, you know, LIFE.
But this is how it goes:
First 10,000 words (or so): Sprint of awesome excitement. Cranks out like gangbusters. Yeah, I totally can DO THIS. Writing sessions of 1000-1500 words.
10,000-20,000: Whoa. OK. This is actually a bit of work now. Losing that pace. Need to figure out some stuff that I thought was perfectly clear. Writing sessions of 500-1000 words.
20,000-50,000: The Long Uphill Marathon of Pure Pain. Nothing is working. I can't do this. WHY DID I THINK THIS WAS A GOOD IDEA? My outline for this part is woefully inadequate. I HAVE NO CLUE HOW TO GET FROM POINTS A TO B TO C HERE. I'm a moron. I hate this book and my characters are stupid. A 500-word writing session would be a PARTY. This part takes MONTHS to get through.
50,000-60,000: The uphill evens out. Pieces click together. The path is becoming clear. 500-1000 word writing sessions.
60,000-end: Downhill sprint. The end is in sight, it's just a matter of getting it all out through my fingers. 2,000-3,000 word sessions.
Right now, Way of the Shield? Still in the uphill. I'm getting through it by reminding myself that when I was writing Thorn, Holver Alley and Maradaine Constabulary it went exactly the same way.
----
*- For me, the Rough Draft tends to be underwritten, and the final draft comes in somewhere between 90-100K. I find it suits me better to step back and figure out what needs more depth, rather than overwrite and figure out what fat needs to be cut.
Thursday, October 11, 2012
Next Big Thing
Rebecca Schwartz tagged me in her Next Big Thing entry. So here are my answers:
1. What is the title of your Work in Progress?
It's called The Way of the Shield, though the title itself is a work in progress. I've also got a short story brewing that, right now, I'm calling "Hard Vacuum Coyote", but that's still in its nascent stages.
2. Where did the idea come from for the book?
That's actually a complex question. The main drive of it was to explore a place where traditional fantasy-- kings and knights in armor and such-- and modern, complex social structure overlap and clash. There is an old order of traditional warriors, and young men who still want to be a part of it-- but in a setting that has more in common with 19th Century London or Boston. What role can that old order have-- as well as the traditional nobility-- in a society with a standing army, city constabulary and elected officials?
3. What genre does your book fall under?
It's fantasy, though I'm not sure of the subgenre. Political/action fantasy?
4. Which actors would you choose to play your characters in a movie rendition?
You know, I never like thinking in terms of actors-- certainly not famous ones. Because more often than not, the best choice is someone who doesn't bring too much baggage to the table. I mean, if you asked Suzanne Collins when she was writing Hunger Games, I doubt she would have even been aware of Jennifer Lawrence.
(That said, at 6'3" with a puppy-dog honest face, Liam Hemsworth from Hunger Games wouldn't be a terrible match for Dayne.)
5. What is a one-sentence synopsis of the book?
Disgraced warrior returns home to find himself neck-deep in political scandal, assassination plots and revolution.
6. Will your book be self-published or represented by an agency?
Agency.
7. How long did it take you to write the first draft of the manuscript?
Again, a complicated question. I first conceived of the book back in 2008-- when I also came up with Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary. All four are in the same setting, but as separate "book one of a series" concepts. I wrote Thorn first, with the idea that I would do Shield second. But then Holver Alley felt right as the second, and the Constabulary as the third, with Shield getting pushed back each time. I didn't get properly started on it until March 2012, and even then, it's been in fits and starts, as other things (such as minor rewrites of the other three) took some of my attention. But it's still being drafted, hopefully finishing the rough draft by the end of the year.
8. What other books would you compare this story to in your genre?
I'm not sure. In genre, the closest thing I can think of would be David Eddings's The Elenium-- for the knightly orders and the politics. But there are a lot of out-of-genre influences, so it ends up being the small junction in a Venn diagram of The Elenium, Les Miserables and The Pelican Brief. That's a strange combination. I'm sure there's a spot-on in-genre comparison that I'm ignorant of.
9. Who or what inspired you to write this book?
Daniel J. Fawcett has been my long-term brainstorming partner, and so a great deal of my inspiration comes from hashing out core ideas of the fantasy genre and worldbuilding with him. Pure and simple, the city of Maradaine (and the rest of the world around it), as well as the characters that inhabit it in all four books, would not be what they are without his input and influence.
10. What else about your book might pique the reader’s interest?
I'm challenging myself on this one with my first attempt at a solid romantic subplot. So if that's the sort of thing you need in your fantasy books, it'll be there. But if you need guys with swords hitting each other, there's that as well.
1. What is the title of your Work in Progress?
It's called The Way of the Shield, though the title itself is a work in progress. I've also got a short story brewing that, right now, I'm calling "Hard Vacuum Coyote", but that's still in its nascent stages.
2. Where did the idea come from for the book?
That's actually a complex question. The main drive of it was to explore a place where traditional fantasy-- kings and knights in armor and such-- and modern, complex social structure overlap and clash. There is an old order of traditional warriors, and young men who still want to be a part of it-- but in a setting that has more in common with 19th Century London or Boston. What role can that old order have-- as well as the traditional nobility-- in a society with a standing army, city constabulary and elected officials?
3. What genre does your book fall under?
It's fantasy, though I'm not sure of the subgenre. Political/action fantasy?
4. Which actors would you choose to play your characters in a movie rendition?
You know, I never like thinking in terms of actors-- certainly not famous ones. Because more often than not, the best choice is someone who doesn't bring too much baggage to the table. I mean, if you asked Suzanne Collins when she was writing Hunger Games, I doubt she would have even been aware of Jennifer Lawrence.
(That said, at 6'3" with a puppy-dog honest face, Liam Hemsworth from Hunger Games wouldn't be a terrible match for Dayne.)
5. What is a one-sentence synopsis of the book?
Disgraced warrior returns home to find himself neck-deep in political scandal, assassination plots and revolution.
6. Will your book be self-published or represented by an agency?
Agency.
7. How long did it take you to write the first draft of the manuscript?
Again, a complicated question. I first conceived of the book back in 2008-- when I also came up with Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary. All four are in the same setting, but as separate "book one of a series" concepts. I wrote Thorn first, with the idea that I would do Shield second. But then Holver Alley felt right as the second, and the Constabulary as the third, with Shield getting pushed back each time. I didn't get properly started on it until March 2012, and even then, it's been in fits and starts, as other things (such as minor rewrites of the other three) took some of my attention. But it's still being drafted, hopefully finishing the rough draft by the end of the year.
8. What other books would you compare this story to in your genre?
I'm not sure. In genre, the closest thing I can think of would be David Eddings's The Elenium-- for the knightly orders and the politics. But there are a lot of out-of-genre influences, so it ends up being the small junction in a Venn diagram of The Elenium, Les Miserables and The Pelican Brief. That's a strange combination. I'm sure there's a spot-on in-genre comparison that I'm ignorant of.
9. Who or what inspired you to write this book?
Daniel J. Fawcett has been my long-term brainstorming partner, and so a great deal of my inspiration comes from hashing out core ideas of the fantasy genre and worldbuilding with him. Pure and simple, the city of Maradaine (and the rest of the world around it), as well as the characters that inhabit it in all four books, would not be what they are without his input and influence.
10. What else about your book might pique the reader’s interest?
I'm challenging myself on this one with my first attempt at a solid romantic subplot. So if that's the sort of thing you need in your fantasy books, it'll be there. But if you need guys with swords hitting each other, there's that as well.
Thursday, August 2, 2012
August and Everything After
And now summer feels like it's coming to a close, even though that's really not the case. August always feels like "almost over". Having finished with the con probably adds to that.
So what now? In the "unreasonable goals" department, I had hoped to finish Way of the Shield by the con, but that wasn't going to happen. Honestly, given what I need to do, finishing by the end of the year might be the most honest goal I can give myself. And I think I can do that.
Beyond that? What else do I work on? In theory, I have plans for Book Two for Thorn, Holver Alley Crew and Maradaine Constabulary, but until one (or all!) of those are sold, that feels like putting the cart before the horse. I mean, why work on Thorn 2 if Constabulary is the one that gets picked up?
I've been thinking more and more about Space Opera. I have a setting for that, and the story to tell has been slowly forming in my subconscious. I've had several false-starts at what I called USS Banshee, but the more I tried, the less it worked, and the more it felt like Trek with the serial numbers filed off. I've come up with some new angles to explore my Space Opera verse, though... and we'll see which one clicks.
So those are the goals for the rest of the year: sell books and write more books. Sounds simple enough, no?
So what now? In the "unreasonable goals" department, I had hoped to finish Way of the Shield by the con, but that wasn't going to happen. Honestly, given what I need to do, finishing by the end of the year might be the most honest goal I can give myself. And I think I can do that.
Beyond that? What else do I work on? In theory, I have plans for Book Two for Thorn, Holver Alley Crew and Maradaine Constabulary, but until one (or all!) of those are sold, that feels like putting the cart before the horse. I mean, why work on Thorn 2 if Constabulary is the one that gets picked up?
I've been thinking more and more about Space Opera. I have a setting for that, and the story to tell has been slowly forming in my subconscious. I've had several false-starts at what I called USS Banshee, but the more I tried, the less it worked, and the more it felt like Trek with the serial numbers filed off. I've come up with some new angles to explore my Space Opera verse, though... and we'll see which one clicks.
So those are the goals for the rest of the year: sell books and write more books. Sounds simple enough, no?
Monday, July 30, 2012
ArmadilloCon After Report
So now, it's all over. I'm still not recovered yet, so some of this may be incoherent.
There's no ArmadilloCon next year, as WorldCon 2013 is in San Antonio. Looking forward to that.
- Friday we first had the Writers' Workshop, which went very well. From the response I saw amongst the students, it was a good experience for them. My group of students, in fact, handled the critique session with a lot of grace and professionalism. I was teaching with Jeremy Lassen from Night Shade Books, who was a great teacher, and Robert Jackson Bennett, who impressed me a lot with his insight.
- Robert had some of the best comments in the large panel section of the workshop, where he compared writing (especially writing a novel) to building a house in the dark from the inside-out. And the purpose of good critique is to essentially have someone look at one you've done and say, "Hey, man, you put a toilet in the kitchen"-- because you didn't even realize that was a toilet. It's an odd metaphor, but I think it's apt.
- I have to say-- one thing I always said when I was in theatre-- half the secret to success is getting the right people, on stage and behind the scenes. So much of our success is because Stina Leicht did exactly that. She assembled a ridiculously good group of teachers, and brought in volunteers Beth Bugbee and Mandy Lancaster to keep everything running smoother than we could hope for.
- Katy Stauber organized our critique group, the Bat City Novelocracy, to have dinner at The County Line with Jeremy Lassen. Meat and beer and great conversation with new and old friends.
- Saturday I returned with my son in tow. I had two panels and a reading. The first panel was on SF/F Mysteries, which was a lot of fun and very insightful for me. Martha Wells, especially, always gives good panel-- I've thought so ever since I started going to ArmadilloCon- so it was a pleasure and honor to share the table with her for that one. Even if the moderator did bust on us for whispering about Babylon 5. Then I had "SF and Fantasy and Live Theatre". That was fun, because any panel with Mark Finn is going to be.
- I had my reading after Stina had hers (and her book in progress is going to be fabulous if the section she read from is any indication), which was a tough act to follow. I did my best, reading the opening of Maradaine Constabulary, and on the whole I was pleased with the results. The crowd reacted well, several people came up to me afterwards telling me they would buy it when it came out.
- Then the Bat City Novelocracy gathered in the bar for a late-night critique session of Abby's latest work-in-progress. That went well into the wee hours of Leigh and Vidya and I throwing brainstorming ideas at Abby before we all crashed.
- You know how I mentioned how I had my son in tow? Yeah. Let me tell you, he won ArmadilloCon. Hands down. He was astounding. He had his art portfolio, which everyone praised. John Picacio even took time out of his schedule to give him a fair amount of critique and advice. And he was going to up to everyone and chatting them up. He did fantastic. I was amazed and impressed.
- Sunday was a bit of a haze of weary. I had two more panels: Importance of Workshops and FutureSex. FutureSex was especially strange and odd, especially since Mark Finn was present for that one as well. I'm pretty sure we fell completely away from FutureSex in terms of SF/F literature, and went entirely into the actual future ramifications of robot/holodeck sex and the sexual political ramifications of aliens coming to Earth.
There's no ArmadilloCon next year, as WorldCon 2013 is in San Antonio. Looking forward to that.
Monday, July 23, 2012
Finalized ArmadilloCon Schedule
And now it's all official. And, as I expected, I have some more things on my plate then what I posted last week:
- Sa1400SB SF/F Mysteries
- Sat 2:00 PM-3:00 PM Sabine
- S. Cupp, M. Maresca, R. Rogers, P. Sarath*, M. Wells
- A discussion of good examples of this mixed subgenre and the special challenges of writing it.
- I asked to be on this one, since Maradaine Constabulary fits right into this. It is something I'm very interested. As is one of my Big Influence books, Caves of Steel. Should be fun.
- Sa2130SM Reading
- Sat 9:30 PM-10:00 PM San Marcos
- Marshall Ryan Maresca
- It's official! I'll be dusting off my actorly chops and reading from Maradaine Constabulary. You will want to come and hear. It'll be fun, and there will be a free pony given away.* Plus Campbell Nominee Stina Leicht is right before me, and you know you want to hear her. Because she's awesome. Right? Right.
- Now I just have to figure out what else I'll want to go to. What looks like fun to you all?
- ___
- *- The pony is a lie.
Labels:
ArmadilloCon,
clockpunk,
conventions,
fantasy,
Maradaine Constabulary,
promotion,
sci-fi,
subgenres,
workshop
Thursday, July 19, 2012
Preliminary ArmadilloCon Schedule
I have my schedule, which is, of course, subject to change. As with any large, live event with a lot of moving parts, things are subject to change. A rule of thumb I live by is you're never 100% sure something is going to happen the way it's supposed to happen until it's actually happening.
So what do I have?
So what do I have?
- Sa1800T Science Fiction, Fantasy, and Live Theater:
- Sat 6:00 PM-7:00 PM Trinity
- M. Finn*, L. Gorinsky, T. Mallory, M. Maresca, J. Neulander,
- The history and challenges of live productions (theater and radio), for either SF or fantasy. Our panel discusses of radio productions and stage recreations, fan & semi-pro theater at conventions, SF&F movies that crossed to or from stage, and the special challenges of live theater for the genre.
- Right in my wheelhouse! Awesome. Plus Jason Neulander will be there. He's not typically at ArmadilloCon, since he's more a theatre guy-- just a good chunk of his theatre is SF/F. His company has gotten a good degree of notice for Intergalactic Nemesis-- which started as a radio play and has expanded into much more. There is even an Intergalactic Nemesis panel following this one. But this is the panel I'm looking forward to the most.
- Su1300SB Workshopping to Success
- Sun 1:00 PM-2:00 PM Sabine
- M. Dimond, K. Jewell, S. Leicht*, M. Maresca, N. Moore, J. Reisman
- What the ArmadilloCon / Clarion / Clarion West / Odyssey did for me (as a student or a teacher)
- So I'm on this one, clearly, to talk about the ArmadilloCon Writers' Workshop. Which is good, because I'm probably its biggest advocate.
- Su1400T Future Sex: The Shape of Things to Come
- Sun 2:00 PM-3:00 PM Trinity
- C. Brown, M. Maresca, R. Klaw, J. Nevins, P. Roberts*
- As humans reshape their society, their bodies, their culture, how will the most intimate of activities change?
- Ooh, Cybersex? Alien sex? Cyberaliensex? All right.
- I may have another one added, we'll see. Plus, I have requested a reading slot. Those aren't assigned yet, but if I have one, I will most likely be reading from Maradaine Constabulary. And that will be fun. I promise. You should come to that. Really. You.
Labels:
aliens,
ArmadilloCon,
conventions,
critiquing,
fantasy,
genre,
Maradaine Constabulary,
sci-fi,
theatre,
workshop,
writing
Thursday, June 14, 2012
Excerpts and Workshops
It's been a busy week on this end, so this post will mostly be links.
First, I've updated the Works page on my homepage. I updated the samples of Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary, as well as adding an in-draft sample of Way of the Shield. The Bat City Novelcrats will be tearing up Shield in the near future, so if you want an early stab on that, feel free to check it out and tell me how many mistakes I made.
After all, I can always use more critiquing. And so could you! The deadline for the ArmadilloCon Writers' Workshop is fast approaching. (How's that for subtlety?)
Seriously, the deadline is on Monday. You may look at it and say, "Hmm, that's $75. That's a lot." But you get membership to ArmadilloCon with it, and THAT is worth $40. Plus you get lunch. That's, like, another $10. So, if you think about it, it only costs $25. You get hands-on critiquing and interaction with TONS of writing and publishing pros for $25. You can't beat that value. Again, here's the line-up of teachers:
Elizabeth Bear, Julie Kenner, Scott Lynch, Robert Bennett, Liz Gorinsky, Mark Finn, Martin Thomas Wagner, Martha Wells, Matthew Bey, Nicole Duson, Scott Johnson, Jessica Reisman, Cat Rambo, Joe McKinney, Marshall Ryan Maresca, Anne Bishop, Stina Leicht, Jeremy Lassen, and Amanda Downum.
See? Awesome. Well, awesome and that Maresca guy. But he probably won't make it lame.
First, I've updated the Works page on my homepage. I updated the samples of Thorn of Dentonhill, Holver Alley Crew and Maradaine Constabulary, as well as adding an in-draft sample of Way of the Shield. The Bat City Novelcrats will be tearing up Shield in the near future, so if you want an early stab on that, feel free to check it out and tell me how many mistakes I made.
After all, I can always use more critiquing. And so could you! The deadline for the ArmadilloCon Writers' Workshop is fast approaching. (How's that for subtlety?)
Seriously, the deadline is on Monday. You may look at it and say, "Hmm, that's $75. That's a lot." But you get membership to ArmadilloCon with it, and THAT is worth $40. Plus you get lunch. That's, like, another $10. So, if you think about it, it only costs $25. You get hands-on critiquing and interaction with TONS of writing and publishing pros for $25. You can't beat that value. Again, here's the line-up of teachers:
Elizabeth Bear, Julie Kenner, Scott Lynch, Robert Bennett, Liz Gorinsky, Mark Finn, Martin Thomas Wagner, Martha Wells, Matthew Bey, Nicole Duson, Scott Johnson, Jessica Reisman, Cat Rambo, Joe McKinney, Marshall Ryan Maresca, Anne Bishop, Stina Leicht, Jeremy Lassen, and Amanda Downum.
See? Awesome. Well, awesome and that Maresca guy. But he probably won't make it lame.
Monday, April 30, 2012
Action, Agency, Passivity, Pacifism
There is a tactic some writers (and screenwriters) use to put their characters in the "hero" column. It's a tactic that is most recently used in "The Hunger Games" (with a single exception that is glossed over so much it's barely an exception), but I first noticed it in about 20 years ago in a little B-movie thriller called "Surviving the Game". The tactic is pretty simple: You put your character in a life-or-death fight, but you let them slip through it without actively killing anyone. Your hero might do something that lets their enemies get killed, but they don't take active agency. They win, but their hands are clean.
And it's something of a cheat.
I mean, yes, it allows them to be hero by being exceptional, but at the same time, it's the author giving them a free pass.
However, that doesn't necessarily mean the same thing as being actively a source of violence. There's a difference between being a passive character to whom victory is handed by author fiat, and a pacifist character, who truly tries to get throw a violent situation by making the active choice of non-violence.
See, that's the key difference. A character who chooses not kill instead of a character who manages to get away with not killing despite being in a kill-or-be-killed situation.
This is the challenge that's been hitting me with Way of the Shield, as Dayne is a pacifist warrior. That's not an oxymoron-- his "weapon" of choice is a shield, and when it comes down to it, he will actively take that role: put himself between another person and harm.
But it's hard to mold that pacifism into action, at least in the way I'm used to.
In Thorn, in Holver Alley and in Maradaine Constabulary, my main characters were active, even impetuous. They would jump into a situation and crack skulls. In some cases, they would even actively seek out skulls that need cracking. Dayne isn't going to do that. Nor is he, unlike the characters in Maradaine Constabulary, granted the same kind of official authority to go and take action. So the challenge is finding that same internal drive that Veranix or Asti and Verci have, but have it being superego driven instead of id.
It's a very different way of thinking. Dayne is, in many ways, the opposite of Veranix, but they are both heroes. It's an exciting challenge.
But the question is, to the readers, does using that cheat make a character a more "moral" hero, or does it come off as a cheat?
And it's something of a cheat.
I mean, yes, it allows them to be hero by being exceptional, but at the same time, it's the author giving them a free pass.
However, that doesn't necessarily mean the same thing as being actively a source of violence. There's a difference between being a passive character to whom victory is handed by author fiat, and a pacifist character, who truly tries to get throw a violent situation by making the active choice of non-violence.
See, that's the key difference. A character who chooses not kill instead of a character who manages to get away with not killing despite being in a kill-or-be-killed situation.
This is the challenge that's been hitting me with Way of the Shield, as Dayne is a pacifist warrior. That's not an oxymoron-- his "weapon" of choice is a shield, and when it comes down to it, he will actively take that role: put himself between another person and harm.
But it's hard to mold that pacifism into action, at least in the way I'm used to.
In Thorn, in Holver Alley and in Maradaine Constabulary, my main characters were active, even impetuous. They would jump into a situation and crack skulls. In some cases, they would even actively seek out skulls that need cracking. Dayne isn't going to do that. Nor is he, unlike the characters in Maradaine Constabulary, granted the same kind of official authority to go and take action. So the challenge is finding that same internal drive that Veranix or Asti and Verci have, but have it being superego driven instead of id.
It's a very different way of thinking. Dayne is, in many ways, the opposite of Veranix, but they are both heroes. It's an exciting challenge.
But the question is, to the readers, does using that cheat make a character a more "moral" hero, or does it come off as a cheat?
Thursday, March 8, 2012
Third Act and Second Book Problems
Of late, in addition to hammering at the rough draft of Way of the Shield (yes, that's just a working title), I've been cranking out summaries for intended second and third books for Holver Alley Crew and Maradaine Constabulary. Frankly, this part of the process is fun, but it is definitely something of a battle. And right now the biggest battle is turning the rough notes of the third act of Maradaine Constabulary 3 (working title: This Most August Body) into something coherent enough for other people to make sense of. Included with this is doing it in a way that A. makes for a nice resolution to the story of the book proper and B. turns the screws on arcplots.
Going back to my six-book arc structure, roughly speaking, book three is where the first shoe drops. Without giving away spoilers (for a book that, in a wildly-successful supremely best-case scenario, probably wouldn't come out until 2016), I know what that shoe drop is, and I know why it's going to happen... but key points of the how are still eluding me. I think I'm on the verge of figuring it out.
Of course, there's only so much you can pack into a thousand-odd word summary. One of my crit partners commented on my summary for Maradaine Constabulary 2 (working title: The Little East):
Going back to my six-book arc structure, roughly speaking, book three is where the first shoe drops. Without giving away spoilers (for a book that, in a wildly-successful supremely best-case scenario, probably wouldn't come out until 2016), I know what that shoe drop is, and I know why it's going to happen... but key points of the how are still eluding me. I think I'm on the verge of figuring it out.
Of course, there's only so much you can pack into a thousand-odd word summary. One of my crit partners commented on my summary for Maradaine Constabulary 2 (working title: The Little East):
I'm guessing you went for a who-dunnit with a colorful cast of suspects, but it's not quite coming across in the outline, to me. What makes the suspects interesting?
A fair question, but it goes right to that point: the summary only gives the bones of the story. I have reasonable confidence in my ability to do character and dialogue work (playwriting background, after all) to make the suspect pool dynamic and interesting. But the summary won't make that clear. Heck, the summary only names about half of the suspects. (My outline notes are more complete along those lines.)
So that's what's on my plate this week: cracking the third act of MCI03, and continuing to dig my way through the word mines for Way of the Shield. What are you all working on?
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